TTWO · Take-Two Interactive Software, Inc.
$199.872026-05-17Sector: Communication Services; Industry: Electronic Gaming & Multimedia; Sub-Industry: Interactive Home Entertainment
Intrinsic Value Range Comparison · Mulya.ai
Base · active
$0
-108.8% vs market
Mulya.ai vs Analyst IV Comparison?
Mulya.ai IV range ($-75 · $-18) Analysts Range ($280 · $301) Fundamentals · historical + forward · baseitalics = DCF projection
| Period | Revenue | Rev Gr ? | Ops M% ? | Tax Rate ? | NOPAT ? | Reinvest ? | FCFF ? | WACC% ? | PV FCFF ? | ROIC ? | Inv. Cap ? | EPS ? | P/E |
|---|
| 2022.Q3 | $3.4B | — | 18.7% | 11.9% | $554MM | −$925MM | −$370MM | 5.9% | — | 44.9% | $1.2B | $3.21 | — |
| 2023.Q3 | $3.5B | 3.9% | 13.5% | 16.9% | $393MM | −$3.2B | −$2.8B | 8.3% | — | 6.1% | $11.6B | $2.28 | — |
| 2024.Q3 | $5.3B | 52.6% | -21.8% | 14.1% | −$1.0B | $816MM | −$185MM | 8.3% | — | -9.0% | $10.7B | $-6.13 | — |
| 2025.Q3 | $5.3B | -0.0% | -67.1% | 0.0% | −$3.8B | $594MM | −$3.2B | 9.7% | — | -40.4% | $8.2B | $-20.42 | — |
| 2026.Q3 | $6.6B | 22.6% | -59.3% | 0.6% | −$3.9B | $116MM | −$3.8B | 8.9% | — | -60.3% | $4.6B | $-21.62 | — |
| italics below = DCF projection · 10yr Rev CAGR: 8.7% |
| 2027.Q3 | $8.9B | +35.0% | -26.3% | 2.5% | −$2.3B | −$648MM | −$2.9B | 9.1% | −$2.7B | -45.7% | $5.3B | $-12.36 | — |
| 2028.Q3 | $9.3B | +5.5% | -24.2% | 4.4% | −$2.2B | −$173MM | −$2.3B | 9.1% | −$2.0B | -40.2% | $5.5B | $-11.77 | — |
| 2029.Q3 | $10.1B | +8.3% | -32.7% | 6.4% | −$3.1B | −$365MM | −$3.5B | 9.0% | −$2.7B | -55.0% | $5.8B | $-16.89 | — |
| 2030.Q3 | $10.9B | +7.7% | -34.6% | 8.3% | −$3.5B | $0MM | −$3.5B | 9.0% | −$2.4B | -59.4% | $5.8B | $-18.86 | — |
| 2031.Q3 | $11.7B | +7.1% | -34.6% | 10.3% | −$3.6B | $0MM | −$3.6B | 8.9% | −$2.4B | -62.3% | $5.8B | $-19.77 | — |
|
| Term. Yr+ | $15.7B | 4.1% | 19.5% | 20.0% | $2.5B | −$957MM | $1.5B | 8.6% | $14.2B | 10.5% | — | — | — |
Active scenario IV: $0 (-108.8% vs market)